Server Base
- Based on Episode 4 (With Higher Episode Contents)
- Focus: Minimal PvE, major emphasis on PvP
Kill Rate System
- Custom Kill Rate:
- 0 -> 60,000: x4
- 60,000 -> 120,000: x3
- 120,000 -> 1,000,000: x2
Unique Systems
- BattlePass System
- HP Bar
- Stigma Skill
- Artifact System
User Interface Enhancements
- Interface with third skill bar and elemental icons
- Movable Buff bar
Customization Options
- Large assortment of costumes, pets, and mounts
- Solo guild creation
Rewards and Events
- Daily Bounty
- Kill Streak system
- Free SP through voting, PvP rewards, in-game events, and quests
- Daily, Weekly, Monthly PvP Rewards System [Top Killer]
- Weekly rewards for top guilds
Equipment and Items
- Free Ending Gears
- No Knockout Nostrum and No Debuff Lapis
- Max Lapis Level 7, Dual Level 5
- Self-Drop to inventory
Audio and Notifications
- New ambient music for new effects
- Auto-Notice when a BOSS SPAWNED or DIED
Gameplay Mechanics
- Chaotic Square System
- Skill Cut fixed (Jump/Mount/Rune)
- 7-second Leader Resurrection and 4-second UT resurrection to prevent spawn kills
Balance and Innovations
- Fixed HP: Both factions have the same amount of HP
- Balanced classes
- 150 raid system with shared kills between raids to ensure no kill loss
- Drop list displayed under mob names in-game
- Endless consumables
Security and Administration
- Anti-Cheat System
- DDoS Protected Server
- Active and Responsive Administration
Additional Features
- DEX and LUC fixed with the best formula
Join to discover many more features!